PokéDive

PokéDive moves

Each type has one basic move and four specials in the public client. You equip two specials. The basic attack fires on its own.

TheDuoDesign gameplay frame of PokéDive, 1 November 2026
TheDuoDesign gameplay frame of PokéDive, 1 November 2026
Tormentdev frame from a Mossy Woods run, 26 October 2026
Tormentdev frame from a Mossy Woods run, 26 October 2026

Type list and growth

MoveTypeKindLearnPowerCooldown (s)Evolves toStatus
Thunder ShockelectricprojectileBasic attack70.621 source · official client data
ThunderboltelectricstrikeSpecial pool203.61 source · official client data
Thunder WaveelectricringSpecial pool561 source · official client data
SparkelectricdashSpecial pool153.51 source · official client data
Electric TerrainelectriczoneSpecial pool07.51 source · official client data
BubblewaterprojectileBasic attack611 source · official client data
Water PulsewaterburstSpecial pool1241 source · official client data
WithdrawwatershieldSpecial pool081 source · official client data
Bubble BeamwaterlineSpecial pool143.21 source · official client data
Aqua JetwaterdashSpecial pool03.51 source · official client data
EmberfireprojectileBasic attack70.7Flamethrower1 source · official client data
IncineratefireburstSpecial pool1641 source · official client data
Fire SpinfirezoneSpecial pool071 source · official client data
FlamethrowerfirelineSpecial pool1841 source · official client data
Flame ChargefiredashSpecial pool03.51 source · official client data
Razor LeafgrassprojectileBasic attack70.651 source · official client data
Vine WhipgrasslineSpecial pool1831 source · official client data
SynthesisgrasshealSpecial pool2591 source · official client data
Magical LeafgrassstrikeSpecial pool173.21 source · official client data
Leech SeedgrasstrapSpecial pool04.51 source · official client data
SwiftnormalprojectileBasic attack70.651 source · official client data
Hyper VoicenormalringSpecial pool1351 source · official client data
Body SlamnormalburstSpecial pool1841 source · official client data
ProtectnormalshieldSpecial pool081 source · official client data
Quick AttacknormaldashSpecial pool031 source · official client data
Bug BitebugprojectileBasic attack60.61 source · official client data
String ShotbugringSpecial pool461 source · official client data
Signal BeambuglineSpecial pool163.41 source · official client data
Sticky WebbugzoneSpecial pool081 source · official client data
U-turnbugdashSpecial pool03.21 source · official client data
Rock ThrowrockprojectileBasic attack90.91 source · official client data
Rock SliderockburstSpecial pool194.21 source · official client data
HardenrockshieldSpecial pool071 source · official client data
Stealth RockrocktrapSpecial pool04.51 source · official client data
RolloutrockdashSpecial pool041 source · official client data
Mud-SlapgroundprojectileBasic attack70.81 source · official client data
BulldozegroundringSpecial pool145.51 source · official client data
Mud ShotgroundlineSpecial pool153.41 source · official client data
SpikesgroundtrapSpecial pool04.51 source · official client data
Sand TombgroundzoneSpecial pool071 source · official client data
GustflyingprojectileBasic attack60.61 source · official client data
Wing AttackflyinglineSpecial pool1731 source · official client data
RoostflyinghealSpecial pool2291 source · official client data
Aerial AceflyingdashSpecial pool031 source · official client data
Air CutterflyingburstSpecial pool041 source · official client data
Poison StingpoisonprojectileBasic attack50.71 source · official client data
SludgepoisonburstSpecial pool1441 source · official client data
Poison GaspoisonringSpecial pool461 source · official client data
Toxic SpikespoisontrapSpecial pool04.51 source · official client data
Baneful BunkerpoisoncounterSpecial pool061 source · official client data
Powder SnowiceprojectileBasic attack60.71 source · official client data
Ice BeamicelineSpecial pool1641 source · official client data
Icy WindiceringSpecial pool95.51 source · official client data
Ice ShardicedashSpecial pool03.21 source · official client data
HailicezoneSpecial pool081 source · official client data
Vacuum WavefightingprojectileBasic attack80.751 source · official client data
Brick BreakfightinglineSpecial pool193.21 source · official client data
Bulk UpfightingshieldSpecial pool07.51 source · official client data
CounterfightingcounterSpecial pool05.51 source · official client data
Mach PunchfightingdashSpecial pool031 source · official client data
ConfusionpsychicprojectileBasic attack70.71 source · official client data
PsybeampsychiclineSpecial pool163.41 source · official client data
PsychicpsychicstrikeSpecial pool2141 source · official client data
Future SightpsychictrapSpecial pool04.51 source · official client data
Magic CoatpsychiccounterSpecial pool061 source · official client data
AstonishghostprojectileBasic attack70.71 source · official client data
Shadow BallghostburstSpecial pool1841 source · official client data
Night ShadeghoststrikeSpecial pool173.41 source · official client data
Shadow SneakghostdashSpecial pool031 source · official client data
Destiny BondghostcounterSpecial pool06.51 source · official client data
Dragon BreathdragonprojectileBasic attack80.81 source · official client data
Dragon PulsedragonburstSpecial pool194.21 source · official client data
TwisterdragonringSpecial pool1351 source · official client data
Dragon RushdragondashSpecial pool041 source · official client data
Dragon DancedragonshieldSpecial pool071 source · official client data
BitedarkprojectileBasic attack80.751 source · official client data
CrunchdarklineSpecial pool193.41 source · official client data
SnarldarkringSpecial pool95.51 source · official client data
Sucker PunchdarkdashSpecial pool031 source · official client data
Foul PlaydarkcounterSpecial pool05.51 source · official client data
Bullet PunchsteelprojectileBasic attack80.751 source · official client data
Flash CannonsteellineSpecial pool173.61 source · official client data
Iron DefensesteelshieldSpecial pool071 source · official client data
Metal BurststeelcounterSpecial pool061 source · official client data
Gyro BallsteeldashSpecial pool041 source · official client data
Fairy WindfairyprojectileBasic attack70.71 source · official client data
Dazzling GleamfairyringSpecial pool1451 source · official client data
Draining KissfairyhealSpecial pool2291 source · official client data
Misty TerrainfairyzoneSpecial pool07.51 source · official client data
Play RoughfairydashSpecial pool03.51 source · official client data

Ember is listed at 7 power and 0.7 seconds, and it applies burning. Flamethrower, the form Ember grows into, is 18 power and 4 seconds. Thunderbolt is 20 power and 3.6 seconds. Water Pulse is 12 and 4 seconds. Magical Leaf is 17 and 3.2 seconds. Rock Slide is 19 and 4.2 seconds. Those figures are client fields, not a community damage test. The ultimate fires when its bar is full. Wet makes water-and-electric hits hurt more. Burning spreads when fire meets grass. The client also names paralyzed, poisoned and frozen.

Using a move adds a plus, then a stronger form. One developer comment puts the plus near 80 uses and the evolved form near 180, with Ember becoming Flamethrower. That comment is not repeated in the update titles, so I label it one source. From version 0.3 you do not buy your type’s specials; the partner knows them. Four field moves — Rock Smash, Flash, Defog and Surf — are taught at Smeargle’s studio. If one party member knows the field move, the whole party benefits. Unlock order and the numeric bonus on a plus mark are not published.

Questions

Do I aim the basic attack?

It is automatic. Specials are left and right click on desktop, or a tap on a phone. Auto-aim can be disabled.

What is move evolution?

Repeated use marks a move with a plus, then a stronger named form. The use counts come from one developer comment.

Which field moves exist?

Rock Smash, Flash, Defog and Surf, taught by Smeargle from version 0.3.

Sources